Swordman (1st Job) Skill Translation
Bash | |||||||||||
Type | Active | Max Lv | 10 | ||||||||
Target | Single | Range | 2m | ||||||||
Description | Deal % physical damage to single target. Skill Lv6 and onwards have chance to stun. | ||||||||||
Skill Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Physical Damage % | 110% | 120% | 130% | 140% | 150% | 160% | 170% | 180% | 190% | 200% | |
Stun % | – | – | – | – | – | 6% | 12% | 18% | 24% | 30% | |
SP | 8sp | 8sp | 8sp | 8sp | 8sp | 15sp | 15sp | 15sp | 15sp | 15sp | |
Delay | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s |
Magnum Break | |||||||||||
Type | Active | Max Lv | 10 | ||||||||
Target | Area, Buff | Range | 1.5m | ||||||||
Description | Pushback surrounding targets, deal %PATK fire element physical damage. Normal attack element is changed to fire element and received additional 20% PATK damage for 10 seconds. | ||||||||||
Skill Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
PATK | 115% | 130% | 145% | 160% | 175% | 190% | 205% | 220% | 235% | 250% | |
SP | 30sp | 30sp | 30sp | 30sp | 30sp | 30sp | 30sp | 30sp | 30sp | 30sp | |
Delay | 2s | 2s | 2s | 2s | 2s | 2s | 2s | 2s | 2s | 2s |
Provoke | |||||||||||
Type | Active | Max Lv | 10 | ||||||||
Target | Area | Range | 1m | ||||||||
Description | Provoke target in the area, force nearby enemy to attack your character for certain duration, enemy attack is increased by%. Skill Lv6 and onwards decrease enemy defense. Skill not effective on other players. | ||||||||||
Skill Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Provoke Duration | 3s | 3s | 3s | 3s | 3s | 4s | 4.5s | 5s | 5.5s | 6s | |
Increased Enemy Attack | 50% | 45% | 40% | 35% | 30% | 28% | 26% | 24% | 22% | 20% | |
Decreased Enemy Defense | – | – | – | – | – | 9% | 12% | 15% | 18% | 21% | |
SP | 5sp | 5sp | 5sp | 5sp | 5sp | 10sp | 10sp | 10sp | 10sp | 10sp | |
Delay | 2s | 2s | 2s | 2s | 2s | 2s | 2s | 2s | 2s | 2s | |
CD Time | 5s | 4.5s | 4s | 3.5s | 3s | 2.5s | 2s | 2s | 2s | 2s |
Endure | |||||||||||
Type | Active, Buff | Max Lv | 10 | ||||||||
Target | Own | Range | 1m | ||||||||
Description | When received damage, your character’s action will not be paused or pushed back. Increase MDEF, Endure duration – seconds. If received – attack counts, endure buff/effect will be removed. | ||||||||||
Required: Skill Provoke Level 5 (Swordman) | |||||||||||
Skill Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MDEF | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | |
Endure Duration | 10s | 13s | 16s | 19s | 22s | 25s | 28s | 31s | 34s | 37s | |
Received Attack Count | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | |
SP | 10sp | 10sp | 10sp | 10sp | 10sp | 10sp | 10sp | 10sp | 10sp | 10sp | |
Delay | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s | |
CD Time | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s |
Sword Mastery | |||||||||||
Type | Passive | Max Lv | 10 | ||||||||
Description | When equipped weapon type Sword, increase PATK. | ||||||||||
Skill Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
PATK | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 |
HP Recovery | |||||||||||
Type | Passive | Max Lv | 10 | ||||||||
Description | Increase HP recovery rate permanently. For every 10 seconds, recover (MaxHP*a%+b). Increase HP recovery item effect by %. | ||||||||||
Skill Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
a% | 0.2% | 0.4% | 0.6% | 0.8% | 1.0% | 1.2% | 1.4% | 1.6% | 1.8% | 2.0% | |
b | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | |
Increased HP Recovery Item Effect | 5% | 10% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% |